Realistic Ray Tracing Second Edition

Most importantly, the book adds many C++ code segments, and adds new details to provide the reader with a better intuitive understanding of ray tracing algorithms.

Realistic Ray Tracing  Second Edition

Realistic Ray Tracing Second Edition

Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the reader through all the details needed to write a modern rendering system. Most importantly, the book adds many C++ code segments, and adds new details to provide the reader with a better intuitive understanding of ray tracing algorithms.

More Books:

Realistic Ray Tracing, Second Edition
Language: en
Pages: 235
Authors: Peter Shirley, R. Keith Morley
Categories: Computers
Type: BOOK - Published: 2008-12-19 - Publisher: A K Peters, Ltd.

Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the reader through all the details needed to write a modern rendering system. Most importantly, the book adds many C++ code segments, and adds new details to
Realistic Ray Tracing
Language: en
Pages: 235
Authors: Peter Shirley, R. Keith Morley
Categories: COMPUTERS
Type: BOOK - Published: 2003 - Publisher: Taylor & Francis

Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the reader through all the details needed to write a modern rendering system. Most importantly, the book adds many C++ code segments, and adds new details to
Realistic Image Rendering
Language: en
Pages: 72
Authors: Ronald D. Wurzer
Categories: Computer drawing
Type: BOOK - Published: 1988 - Publisher:

Books about Realistic Image Rendering
An Introduction to Ray Tracing
Language: en
Pages: 327
Authors: Andrew S. Glassner
Categories: Computers
Type: BOOK - Published: 1989-02-11 - Publisher: Morgan Kaufmann

The creation of ever more realistic 3D images is central to the development of computer graphics. Ray tracing is one of the most popular and powerful means by which photo-realistic images can now be created. From fundamental principles to advanced applications, this guide provides how-to procedures and a detailed understanding
Ray Tracing: A Tool for All
Language: en
Pages: 358
Authors: Jon Peddie
Categories: Computers
Type: BOOK - Published: 2019-08-08 - Publisher: Springer

This is the first book to offer a comprehensive overview for anyone wanting to understand the benefits and opportunities of ray tracing, as well as some of the challenges, without having to learn how to program or be an optics scientist. It demystifies ray tracing and brings forward the need

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