Virtual and Augmented Architecture VAA 01

This book focuseson the use of computer visionand graphics in architecture.

Virtual and Augmented Architecture  VAA   01

Virtual and Augmented Architecture VAA 01

This book focuseson the use of computer visionand graphics in architecture. It arose from a convergenceof several hot topics: 1. visualization of built environments for engineering, historical and other purposes, 2. virtual reconstruction of architecture from visual data of existing struc tures, whether via photogrammetric or range sensing techniques, and 3. augmentation of video data of architecture with useful information. The focus here is on architecture and howto present it, enhance it's abilities, make it easier to understand and make it accessibleto a larger public. Collective interest in this topic led to the International Symposium on Virtual and Augmented Architecture, whose papers are contained in this book. As editors, we were very pleased about how well the different papers chosen gavea nice focus to the topic and conference.It is clear that there are many different research approaches still active in this area - this makes it an exciting time. Wehope that this book captures that excitement and succeeds in bringing it to you.

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Virtual and Augmented Architecture (VAA’01)
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Authors: Bob Fisher, Kenneth Dawson-Howe, Carol O'Sullivan
Categories: Computers
Type: BOOK - Published: 2011-06-27 - Publisher: Springer Science & Business Media

This book focuseson the use of computer visionand graphics in architecture. It arose from a convergenceof several hot topics: 1. visualization of built environments for engineering, historical and other purposes, 2. virtual reconstruction of architecture from visual data of existing struc tures, whether via photogrammetric or range sensing techniques, and
Virtual and Augmented Architecture (VAA’01)
Language: en
Pages: 267
Authors: Bob Fisher, Kenneth Dawson-Howe, Carol O'Sullivan
Categories: Computers
Type: BOOK - Published: 2011-05-06 - Publisher: Springer

This book focuseson the use of computer visionand graphics in architecture. It arose from a convergenceof several hot topics: 1. visualization of built environments for engineering, historical and other purposes, 2. virtual reconstruction of architecture from visual data of existing struc tures, whether via photogrammetric or range sensing techniques, and
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Digital cities constitutes a multidisciplinary field of research and development, where researchers, designers and developers of communityware interact and collaborate with social scientists studying the use and effects of these kinds of infrastructures and systems in their local application context. The field is rather young. After the diffusion of ICT
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